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Rolling Dice Library

Rolling Dice Library is a static link library which allow to add a degree of physic realism to applications and mainly to 3D games.

With this library it's possible to simulate:

  • impulsive and contact forces between 3D rigid bodies
  • collision detection between 3D rigid bodies and between terrain and 3D rigid bodies
  • collision response
  • thrust force
  • gravity
  • air drag force

Particular attention has been put on both simulation fedelity and esecution speed, the library can manage a simulation of a relative high number of rigid bodies (up to 100 bodies).

It can be used regardless of the underlying 3D system (OpenGL, DirectX, Warp3d, Nova,...).

The library is developed mainly for and with AmigaOS4 / PPC but it will be released for other platforms and cpu too.

The minimum system requirements are: CPU PowerPC G3 750CXe 600 Mhz and 16 Mb ram.

In advanced development stage, the libray will be release for August 2005.

For further information, please write to: massimiliano.tretene@gmail.com

The following images are taken from a little test program showing in real time a simulated crash between 3 rigid bodies.
Click to enlarge the images.


ROLLING DICE LIBRARY
ROLLING DICE LIBRARY
ROLLING DICE LIBRARY
ROLLING DICE LIBRARY
ROLLING DICE LIBRARY
 
(la bassa qualità delle immagini deriva dall'utilizzo di un rendering via software)
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