Introduction:
This is the AmigaOS 4.0 and AmigaOS 3.x porting of ID
Software's game Quake. Based on the original Amiga porting
from Frank Wille and Steffen Häuser, it takes advantages
of 3D graphics acceleration and PowerPC processors. The
AHI version use code from Jarmo Laakkonen.
Minimum system requirements:
AmigaOS 4.0 / 3.x
Processore PowerPC 603e or above
3D graphic card
32 Mb ram
WarpOS (only for AmigaOS 3.x)
Warp3D
Quake1 data files
Quick
documentation:
increase the shell stack to 750000
-ahi : Use AHI for sound output
-audspeed
<hz> : Sets the sound sampling rate to <hz>.
Default is 11025 Hz.
Starting from beta 10, it's possible to use skyboxes for
the sky rendering routine, download one of the sky_boxes
packages and unpack it to the ID1 directory, then from
the console type:
r_skybox
(1 to enable, 0 to disable)
What's new:
Fixed: paula allocation routine bug
Fixed: input.device allocation bug
Fixed: mouse allocation bug
Added: Sky Boxes support
Downloads:
Download glquakewos
1.09 beta 10 (for AOS3.x)
Download sky_boxes_1
Notes:
If you still have crashes starting glquake with paula
sound output (default) please try installing AHI and use
paula.device (unit 0).
Contacts:
Please
contact me for bugs report and suggestions at the following
email address: glquake@libero.it