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GLQuake Pages
GLQUAKE AOS4
GLQUAKE - AMIGA WOS WARP3D
GLQUAKE - AMIGA WOS WARP3D
GLQUAKE - AMIGA WOS WARP3D
GLQUAKE - AMIGA WOS WARP3D

Introduction:

This is the AmigaOS 4.0 and AmigaOS 3.x porting of ID Software's game Quake. Based on the original Amiga porting from Frank Wille and Steffen Häuser, it takes advantages of 3D graphics acceleration and PowerPC processors. The AHI version use code from Jarmo Laakkonen.

Minimum system requirements:

AmigaOS 4.0 / 3.x
Processore PowerPC 603e or above
3D graphic card
32 Mb ram
WarpOS (only for AmigaOS 3.x)
Warp3D

Quake1 data files

Quick documentation:

increase the shell stack to 750000

-ahi : Use AHI for sound output
-audspeed <hz> : Sets the sound sampling rate to <hz>. Default is 11025 Hz.

Starting from beta 10, it's possible to use skyboxes for the sky rendering routine, download one of the sky_boxes packages and unpack it to the ID1 directory, then from the console type:


r_skybox (1 to enable, 0 to disable)

What's new:

Fixed: paula allocation routine bug
Fixed: input.device allocation bug
Fixed: mouse allocation bug
Added: Sky Boxes support

Downloads:

glquake beta 7 (for AmigaOS 4.0)
glquake beta 3 (for AmigaOS 4.0)
glquakewos 1.09 beta 10 (for AmigaOS 3.x)
sky_boxes_1.lha

Notes:

If you still have crashes starting glquake with paula sound output (default) please try installing AHI and use paula.device (unit 0).

Contacts:

For further information, please write to: massimiliano.tretene@gmail.com

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